About me

I’m a designer and educator focused on how technology shapes understanding, learning, and collaboration based in Montréal. I see design as a way to think together and challenge what we take for granted.

Through my studio work at Pragmatics and my teaching at Concordia University, I create experiences that reward curiosity and invite reflection. My projects span AI, interface design, and education, driven by the belief that better tools help us ask better questions.

Previously, I worked at startups that provided me with room to explore experimental interactions in fields like social media, education, and automation. At Waverly, I was designing tools to help people build content recommendation algorithms using natural language processing. At Ground News, I relaunched their full web platform to combat media bias, resulting in 4x growth. At Wrk Technologies, I set up the design system that took into account over 1,000 different actions for their human-in-the-loop robotic process automation system.

In 2012, I helped found District 3, one of Canada’s largest university incubators. When I returned in 2018, I developed a student residency program which enables students to learn hands-on and launch impactful projects. Under my supervision, the program resulted in a variety of successful projects including BOLO, the breakthrough police community engagement program that was rolled out across Canada.

Education

In 2016, I completed the Interaction Design Program at the Copenhagen Institute of Interaction design. My projects have been exhibited in Amsterdam, Tokyo, Zagreb, Warsaw, and on the official Arduino blog.

In 2014, I got my undergraduate degree in Marketing at Concordia University. Though I ended up in design, the case competition training and exposure to business concepts continues to influence my work to this day. It was there that I discovered my love for startups and became a founding member of District 3 in 2012.

Get in touch!

Here’s how I can help:

  • Co-designing tools, systems, or experiences that deepen understanding
  • Leading workshops or learning programs that make space for reflection and curiosity
  • Advising on projects involving AI, interface design, or collaborative tech
  • Speaking or teaching on design, education, and innovation
  • Collaborating on research or exhibitions that challenge assumptions

If something sparked your interest, drop me a line.

Warning
Warning
Warning
Warning.